﻿using PlayMyLife.Definitions.HumanProperty;
using PlayMyLife.Definitions.StoryEvent;

namespace PlayMyLife.ModelInterface {
    public interface ILeadingRole {
        HumanSelfData LeadingRoleData { get; }
        System.Collections.Generic.List<SkillData> SkillData { get; }
        System.Collections.Generic.List<AchievementData> Achievements { get; }
        EventHistory AllHistory { get; }
    }
}
